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Adobe 9A0-148 Exam Syllabus Topics:
| Section | Objectives |
|---|---|
| Working with Timeline and Animation | - 3D transformations and animation effects - Motion tweening and shape tweening - Layers, frames, keyframes, and timeline management |
| Publishing and Deployment | - Exporting applications and Adobe AIR content - Publishing Flash content |
| Working with the Flash Environment | - Flash workspace, panels, tools, and preferences - Managing documents, libraries, and assets |
| Working with Video and Multimedia | - Importing and controlling video content - Audio and multimedia integration |
| Creating and Editing Graphics | - Symbols, instances, and reusable assets - Drawing tools and graphic editing |
| Creating Interactive Content | - Using ActionScript 3.0 - Creating interactive animations and applications |
Adobe Flash CS5 Sample Questions:
Question 1
Which is a benefit of using a Button component over creating your own?
A. Allows differently skinned buttons in a single document
B. Access to advanced AS3 capabilities
C. 9-Slice Scaling is available
D. Button components are smaller in file size
Question 2
Which is a best practice when it comes to managing file size of external bitmap files?
A. Bring the bitmap file into Flash and then select Modify > Bitmap > Trace Bitmap.
B. Compress the bitmap file size and dimensions outside of Flash and then bring it onto Flash.
C. Bring the bitmap file into Flash and then reduce the JPEG quality within the Publish Settings dialog box.
D. Bring the bitmap file into Flash and then reduce the dimensions using the Free Transform tool.
Question 3
Which statement about sound in Flash is true?
A. Event sounds play independently of the timeline and may continue to play even after the timeline stops progressing.
B. Event sounds play independently of the timeline, and will not continue to play if the timeline stops progressing.
C. If an animation can't keep pace with a streaming sound, the sound will stop playing.
D. Streaming sounds can play longer than the length of frames that the sound occupies.
Question 4
What is the purpose of bitmap caching?
A. It allows for the optimization of bitmap images
B. It is no longer required in Flash Player 10 using AS3
C. It is designed to benefit the rendering of complex vectors
D. It is designed to benefit the rendering of complex bitmaps
Question 5
You've created text on frame 1 and want it to morph into different text that you've put on frame 20. What should you do?
A. Select frames 1 through 20 on the main timeline and select Insert > Classic Tween.
B. Select each text box, select Modify > Break Apart twice, click one of the intermediary frames and select Insert > Motion Tween.
C. Select frames 1 through 20 on the main timeline and select Insert > Shape Tween.
D. Select each text box, select Modify > Break Apart twice, click one of the intermediary frames and select Insert > Shape Tween.
Solutions:
| Question 1 Answer: C | Question 2 Answer: B | Question 3 Answer: A | Question 4 Answer: C | Question 5 Answer: D |








